31. Event-Driven Programming:
1. Basic Event-Driven Callback
def event_handler(event_name):
print(f"Event triggered: {event_name}")
def trigger_event(callback, event_name):
callback(event_name)
trigger_event(event_handler, "Button Clicked")2. Event Dispatcher with Multiple Callbacks
class EventDispatcher:
def __init__(self):
self.events = {}
def register(self, event_name, callback):
if event_name not in self.events:
self.events[event_name] = []
self.events[event_name].append(callback)
def dispatch(self, event_name, *args, **kwargs):
if event_name in self.events:
for callback in self.events[event_name]:
callback(*args, **kwargs)
def on_click(event_name):
print(f"{event_name} event handled!")
dispatcher = EventDispatcher()
dispatcher.register("click", on_click)
dispatcher.dispatch("click", "Button Clicked")3. Using signal Module for Event Handling
signal Module for Event Handling4. Event Listener with Custom Class
5. Tkinter GUI Example with Event Binding
6. Asynchronous Event Loop with Callbacks
7. Custom Signal with blinker Library
blinker Library8. PyQt Signal and Slot Example
9. Observable Pattern with Callbacks
10. File System Watcher with watchdog
watchdogLast updated